A journal of objects, systems, and decisions that endure.
ISSUE 001
Why Most Modern Products Fail Quietly
Rolex Submariner: The Case for Boredom
Porsche 911: Evolution Without Apology
When Software Replaced Permanence
The Structural Decline of Modern Perfumery
Calvin (1981): An Object That Refuses to Apologize
MORPH (House of Salisbury)
The Difference Between Smelling Good and Meant Meaning Something
Some objects are built to survive attention. Most are not.
How Objects Are Chosen